WorksHub
rin0420 / games, tools & bots

VERTICAL SHOOTER

VOID STRIKER

A vertical shooter about reading the paths of screen-filling bullets and sliding into narrow safe spaces. It aims for arcade tension built from a series of short decisions.

Basic controls

Use movement, shots, focused movement, and bombs. Move with arrows or WASD, shoot with Z or Space, focus with Shift, and bomb with X. On touch devices, drag to move, hold to auto-fire, and place a second finger to bomb.

Building score

Score comes mainly from grazing close to bullets and maintaining defeat combos. Risk can raise the score, but bombs should not be saved too long. First survive and learn enemy patterns, then add safe grazes.

Why it was designed this way

Enemy placement, bullet speed, warnings, and hitboxes are tuned so that players feel each dodge was their own choice, not merely a spectacle. Enemy durability, speed, and fire rate rise with progress, and twelve enemy types and three boss families require different decisions.

For first-time players

  1. Stay low at first and make broad dodges before bullets spread.
  2. When bullets become dense, hold Shift and look only at the gap you intend to cross.
  3. Bomb as soon as you judge there is no exit; after a hit is too late.

Improving your play

Alternate your attention between the area around your ship and the space you will enter next. Decide which side to use while bullets fired near the top are still spreading; reversing only when they reach you lets later bullets close the route.

When enemies split across both sides, move toward one side and align their fire instead of remaining in the middle. After leading a broad pattern, return inward in focused movement as the bullet row passes. Think of moving the safe area rather than only the ship.

Grazing does not mean approaching bullets you did not need to avoid. Brush the outside of bullets already on a normal escape route. If a combo is becoming an enclosure, choose a bomb over score. Longer survival teaches the formation and supports longer combos next time.

For each boss attack, establish a consistent entrance and exit. Enter a fan pattern while its rows are wide and use Shift for fine adjustment as the gap narrows. If pushed to the edge, an early bomb that returns you toward the centre is safer than repeatedly crossing tiny gaps.

Saving and deleting data

Credits, purchased skins and themes, equipment, referral codes, volume, effects, and tutorial status are saved in localStorage in the current browser. The game normally needs no network connection and can continue if storage is unavailable, though progress may not persist.

OPTION > WIPE DATA resets progress and settings after two confirmations. You can also delete site data for play-workshub.com in browser settings. Normal, private, and separate browser profiles use different storage.

There is no account sync, so data does not move automatically to another device or browser. Check this before replacing a device, reinstalling a browser, or deleting all site data.

Frequently asked questions

Does it cost anything?

No. The game is free and requires no membership.

Can I play on a phone?

Yes. Drag with one finger; firing is automatic while touching. A second finger uses a bomb. Check your bomb-finger placement first to avoid mistakes.

Does it work offline?

The game has no runtime dependence on external images or audio, though the public URL must be loaded on the first visit.

What if it runs slowly?

Set SCREEN FX to REDUCED in OPTION to limit shaking and flashes. Closing other apps, updating the browser, and reloading may also help.

Can saved data be erased?

Use OPTION > WIPE DATA or delete the site's browser data. Erased data cannot be restored.

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Production and updates

Planning, implementation, and testing are by rin0420. Update history is maintained by the operator.