VOIDWORKS // PROJECT PROFILE

ABOUT

Last updated: July 11, 2026

About NEON WRAITH

NEON WRAITH is a free, original browser game designed to offer the satisfaction of character growth and build creation even in short sessions. Its core design centers on automatic attacks that let players focus on movement, clear neon visuals, and EVOLUTION through combinations of weapons. Each run fits into a short session: you clear the selected STAGE by defeating its GUARDIAN within the stage's time limit of 120 to 150 seconds.

Operation and production

This site is planned and produced by VOIDWORKS, a personal development project run by GitHub user rin0420. The game's code, rules, writing, and screen layouts were created for this project. Names, images, audio, and other material from other works are not reproduced. Sound effects are synthesized on the fly with Web Audio oscillators; no audio files are loaded.

Content policy

How the game works

Move with WASD or the arrow keys, use Z for BOMB, and P to pause. With a mouse or touch, your ship moves toward the point you press on the screen, and a mouse right-click also triggers BOMB (the browser's context menu is suppressed). When the REACTOR LEVEL rises, you choose one upgrade from three options, and you can REROLL the options once per run, either by clicking or pressing R. All weapons fire automatically, so you focus on movement and build choices.

Three stages and OVERDRIVE

STAGE 01 DUSK RELAY (120-second time limit) uses baseline enemy HP and speed, with RELAY WARDEN appearing near the end. STAGE 02 CINDER RIFT (135 seconds) multiplies enemy HP by 1.32 and speed by 1.13, adds the charging CHARGER to enemy formations, and unlocks MINE LATTICE and PRISM SATELLITE. STAGE 03 NULL CATHEDRAL (150 seconds) multiplies enemy HP by 1.70 and speed by 1.26, introduces PHASE units whose speed and opacity shift, and unlocks CHRONO FIELD. Clearing a stage unlocks the next one, and clearing STAGE 01 unlocks the THREAT: OVERDRIVE option, which raises enemy HP to ×1.55 and speed to ×1.12, increases formation density and simultaneous spawns, multiplies earned SCRAP by 1.5, and records a separate BEST SCORE from normal mode.

Weapons, evolution, and enemies

The upgrade paths are PHOTON PULSE (max R6), ORBITAL BLADES (R5), NOVA ARC (R5), REACTOR CORE (R3, raises max HULL and repairs it), and VOID DRIVE (R3, improves move speed and XP pickup range), joined by MINE LATTICE (R4) and PRISM SATELLITE (R3) from Stage 2 onward and CHRONO FIELD (R3) from Stage 3 onward. Reaching certain rank combinations triggers automatic EVOLUTION: STAR LANCE (PULSE 4 + ARC 2), PLASMA CROWN (BLADE 3 + CORE 2), TEMPEST RELAY (ARC 3 + DRIVE 2), and SINGULARITY WEB (MINE 2 + PRISM 2). Enemies include SWARM, HUNTER, the CINDER RIFT-exclusive CHARGER, the NULL CATHEDRAL-exclusive PHASE, the high-HP, XP-rich ELITE, and each stage's final GUARDIAN boss; defeated enemies and guardians can drop REPAIR (+2 HULL), XP VACUUM (instantly collects all XP on screen), VOID BOMB (adds one BOMB, up to three), or OVERCLOCK (temporarily shortens the PULSE and ARC firing interval).

Score, achievements, and records

SCORE increases from defeating enemies, collecting XP, and picking up FIELD SALVAGE items (each worth +75), and the XP required for the next REACTOR LEVEL grows as you level up. The title screen's ACHIEVEMENT ARCHIVE tracks six objectives and their completion status: your first kill (FIRST SIGNAL), surviving 60 seconds (ONE MINUTE), triggering a weapon EVOLUTION (SYNCHRONIZED), clearing any stage (RELAY BREAKER), clearing NULL CATHEDRAL (VOID CONQUEROR), and clearing a stage without taking damage (GHOST FRAME). Best score, best level, and total kills are recorded separately for normal and OVERDRIVE mode on each stage, and the RESULT screen shows NEW RECORD when you beat a personal best.

Save data

High scores, the mute setting, unlocked and cleared stages, and the PROFILE (runs, total kills, achievements, and per-stage records) and display language are each stored under their own key in the browser's localStorage and are never sent to an external server. For offline return visits, a Service Worker caches files such as the game and styles on your device, but this cache does not contain play records. Deleting this site's data or cookies in your browser resets all of these records.

Supported environment

The latest versions of Chrome, Edge, Firefox, and Safari are supported. Pointer and touch controls are available in addition to keyboard controls. Web Audio is enabled only after the user starts the game.

FAQ

I don't like the upgrade options offered. The three choices on a REACTOR LEVEL up can be redrawn once using the REROLL button or the R key. What happens when REACTOR CORE, VOID DRIVE, and similar weapons are all maxed out? Once every eligible system has reached its cap, NOVA REPAIR (restores 2 HULL) is offered instead of a normal option. When can I select OVERDRIVE? After clearing STAGE 01 once, you can switch it on from the THREAT button on the title screen. How do I clear my data? Deleting this site's data or cookies in your browser resets everything, including high scores and achievements.

Related pages

You can also reach the game from the NEON WRAITH top page, and read a project overview on the WorksHub project page.

FEEDBACK CHANNEL

For bug reports or questions about published content, please see the contact page.